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Kriss Vector Reference Page

I'm continuing to shape the primary shapes of the prop's silhouette. I've blocked out the other pieces and working my details up to mid res. I did some boolean for the holes along with some cleaning and I've beveled some edges to match the references. I'm thinking of trying out the floating geometry, normal decals technique for parts like the angular rectangle with the circular ends on the body of the lower receiver. For story elements, I'm planning to include something like the bandages wrap around the stock and replace the rubber part of the stock with a wood block so it gives that post-apocalyptic theme.